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Unity Developer

Brief Description:

We are seeking a highly motivated, self-directed, enthusiastic, 3D Artist to join our team in Technopark. The ideal candidate would be well-versed in 3D, with a strong background in 3D modeling, Lighting, Rendering and who demonstrates photo-realistic asset creation of real-world objec

Experience: 2+ Years

Responsibilities:

  • Create assets and textures in line with the project’s artistic and technical direction (references, documents, etc.).
  • Integrate assets and textures produced in the game engine.
  • Determine the objects and environments required and adjust the work according to the project requirements.
  • Able to fast learn technical constraints of platforms, engines and software.
  • Understand and apply graphic principles.
  • Use artistic references to improve visuals.
  • Able to micro plan and time estimate his work.
  • Do research and learn continuously to improve your work.

Preferred Skills:

  • Experience in 3D modelling (low poly, high poly, normal map extraction) 3D Studio Max/blender.
  • Texturing skills – Substance Designer or Painter /Adobe Photoshop proficient (ability to create tillable and specific textures).
  • Good understanding of game engines (Unity).
  • Good understanding of scene Load and render budget.
  • Knowledge of Z brush is considered a plus.
  • Previous experience working in the gaming industry is considered a plus.
  • Experience in sculpting,texturing,character modeling,rigging.
  • Knowledge in Unity realtime light rendering and baked lighting.